Thanks a lot! That was my goal. It's a trick I learned: if you zoom in from a distance, everything appears flat. The effect is achieved by zooming out while simultaneously moving the camera closer to the subject!
I love how that transition is relative to the scroll position rather than working off a breakpoint. Did you consider doing the same thing with the first bar chart? I think it would be nice to slowly reveal the standings :)
Yes, I could have been using THREE.OrthographicCamera(), however, it makes the effect way less cinematic, and most importantly, it makes the depth harder to see (particularly for a scatter plot).