And remember the nightmare of lazy Java class loading, or huge SWF apps with distract-the-user loading splash screens?
The Web evolved to do incremental/progressive rendering, it's one of the best aspects. Undumping a frozen Dart heap was a goal to speed up gmail, but over long thin pipes (my "LTE", most of the time), incremental/progressive wins.
Sure, games come in big packages and good ones are worth the download time. For most other apps, small is beautiful. iOS app update still sucks, not just because semi-automatic.
The Web evolved to do incremental/progressive rendering, it's one of the best aspects. Undumping a frozen Dart heap was a goal to speed up gmail, but over long thin pipes (my "LTE", most of the time), incremental/progressive wins.
Sure, games come in big packages and good ones are worth the download time. For most other apps, small is beautiful. iOS app update still sucks, not just because semi-automatic.