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Incidentally, I ran the numbers on League of Legends a while back, and it was pretty close to the numbers in this article as well. I wonder if that's the magic number for these "not pay-to-win wink wink" type games.

(Even more incidentally, I am pretty sure you can get to WoW's end-game within a couple of years of playing, so $150–$300 seems like a reasonable estimate of that game's TCO.)



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