I know nothing about mobile development, but I am surprised that 26% of app are considered C/C++ (and it does not include Objective-C). Is it only referring to game engine like Unity ?
We have a (Java) pixel-camera app on Android that does its transform calculations using C++ due to an obvious speed advantage over doing them in Java. These figures could be taking such hybrid apps into account (or not).
Unfortunately not, it wasn't filmed. And I agree, slide decks need the presentation to go with them. With numbers, there's a lot up to you to draw conclusions.