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The tone of the game, and in discussions of bullying in general, seem to be that the player just cannot deal with social disapproval and the choices are:

1) learn to smile while others toss bombs at you 2) withdraw

How about a 3)? If your daughter is displeased with being at the bottom of the social hierarchy, why not encourage her to be on top? Encourage strength and stop squashing ambition. Ninja Pizza Girl can photograph them back with scathing Instagram comments or whatever. She can get a makeover and work out, which will not only increase her social standing but improve her mental acuity and fight depression. The game should end with the other pizza girls fighting each other to be her best friend.



I don't agree with your 3rd option, I think it encourages the incorrect notion that social status == happiness.


Having a high social status may not bring happiness by itself but it certainly won't hurt.


When I was in early grade school, I was unpopular and a target for being picked on. I was unhappy about that and launched an in retrospect quite cynical campaign to increase my status. Basically, I targeted the highest-status boy in my class and devotedly worked to become his friend. I invited him to events and talked with him and laughed at his jokes. I didn't particularly like him, but I was successful and took up a role of second-highest status boy. Then I ruthlessly defended my position.

Second grade was kind of weird.

Anyhow, I have to say that as weird as I see it in retrospect, it worked pretty well for me. I didn't super enjoy maintaining my relationship with the other boy, but I liked it a lot more than being a low status person others picked on.

I make no grand claims to universality.


They're different concepts, obviously (hence the different names for them), but they correlate strongly.




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