The main problem is that programming skill requires a very different skill set than the one usually required to build successful art (insight, a sense of composition and proportions, good taste in colors, all that right-brainy stuff). Although a person may have both, it's rare that someone will be proficient in all those.
People with good visual skills may devote intense learning to the tools of their work, but see how the tools you mention (chisels, violin, proprioception for dancing) don't require strong abstract skills like programming does. Some renaissance men were capable of dominating both forms, but science was way simpler then - and they still gravitated toward graphical representations of structure and theory.
If all generative tools are based on "linguistic" programming based on strong syntax requirements, not allowing a more "intuitive" way to build abstractions, it will remain a highly conceptual form of art. This is still valid art, but quite different from the most popular forms of artistry that people associate with the idea of "art".
People with good visual skills may devote intense learning to the tools of their work, but see how the tools you mention (chisels, violin, proprioception for dancing) don't require strong abstract skills like programming does. Some renaissance men were capable of dominating both forms, but science was way simpler then - and they still gravitated toward graphical representations of structure and theory.
If all generative tools are based on "linguistic" programming based on strong syntax requirements, not allowing a more "intuitive" way to build abstractions, it will remain a highly conceptual form of art. This is still valid art, but quite different from the most popular forms of artistry that people associate with the idea of "art".