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on March 11, 2014
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Direct3D to OpenGL abstraction layer
Valve covered how these tools are used in their Porting Source to Linux: Valve’s Lessons Learned talk:
https://www.youtube.com/watch?v=btNVfUygvio
slides here:
http://adrienb.fr/blog/wp-content/uploads/2013/04/PortingSou...
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slides here: http://adrienb.fr/blog/wp-content/uploads/2013/04/PortingSou...