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This is an interesting point on the rise of Flappy Bird: http://www.bluecloudsolutions.com/blog/flappy-birds-smoke-mi...

"When you release games in MAY (Shuriken Block) and JUNE (Flappy Birds) that have a non-existant launch, then magically lift off 6 months later, it looks weird. Especially when your other games coincidentally all do so at the exact same time as well."



I'm surprised he finds it so unbelievable that people would rate a really hard game five stars.


What's so strange about that? Sometimes games take a while to spread via word of mouth, and when a developer finally has a hit, people generally look for other games by the same developer.

For a similar example, look at PSY (Korean rapper/pop artist). He had an entire career and was completely anonymous to western audiences, even though he was very talented. Yet he eventually was recognized. He wasn't a brand new artist - rather an almost retired one who released a satirical song that went viral...




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