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What was your CPU time? I run GKrellM so I notice when something starts hogging the CPU, the animation did play just fine, should it take 90% CPU time to run an animation on modern hardware? That was the point of my post. That CPU usage costs me money.


i've installed GKrellM and i got around 23% of cpu load when the animations were displayed - clock set to 800MHz [set via indicator-cpufreq] - mind you during the "test" lost of things were running to

if the CSS3 animations got up to 90% on YOUR hardware - where does that leave the rest of us [i.e. shitty intel HD card owners]? :)




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