What was your CPU time? I run GKrellM so I notice when something starts hogging the CPU, the animation did play just fine, should it take 90% CPU time to run an animation on modern hardware? That was the point of my post. That CPU usage costs me money.
i've installed GKrellM and i got around 23% of cpu load when the animations were displayed
- clock set to 800MHz [set via indicator-cpufreq]
- mind you during the "test" lost of things were running to
if the CSS3 animations got up to 90% on YOUR hardware - where does that leave the rest of us [i.e. shitty intel HD card owners]? :)