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Saltarelle is great; just worth making the clear distinction: Saltarelle is a C# compiler, JSIL is a .NET translator.

The distinction matters for cases where you want to use huge piles of existing .NET code, sometimes written in other languages. VB.net and F# already have partial functionality in JSIL without any dedicated support, and there's a partially functional MonoGame port that only took a small amount of fiddling. You could of course manually port all that stuff over to Saltarelle-compatible C# (and get great results!) but it's a different approach.

EDIT: One other distinction is that the .NET translation approach results in broader feature support. JSIL supports features Saltarelle may never support, like pointers and structs.



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