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Ultratron works fine with a controller. Droid Assault is most definitely not a twin-stick shooter.

We deliberately make our games easy because they sell more. The easier they are, the more they sell. Simple formula.

The target audience is me. I am a child of the 70s, grew up in the arcades and playing on C64s. The games of that era are shit. They weren't shit then, but they are now. What I do is take old game ideas and make them not shit, and I think I do pretty well at that. One of the biggest components of not-shitness is making sure that most players can see most of the game before it gets too hard for them.

FWIW I've never completed any of my own games, I'm that rubbish.



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