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While it's all well and good that Linux is getting more press in regards to gaming these days, I'm still not seeing a massive push on the game developer side. Yes, there are the indie developers who will jump on it, especially those developing in Unity since it deploys to Linux and the others natively. But look how long it takes the major developers to even publish on OSX - and that has a much bigger (and much better known for customers willing to pay extra) market share.

Personally I'm working on all three platforms and I have reasons (and personal preferences) for each. I want my web servers to run Linux or BSD. I want my mobile computer to run OSX. And I want my work machine to run Windows. In each cases it's a mix of a need for certain applications and a preference for a certain workflow. Sometimes it's even something ridiculous like hating (HATING!) the way mouse acceleration works in OSX....

So, anyway, the way Gabe Newell tries to force an OS-war with his rhetoric is getting on my nerves. Steam is making him shitloads of money. And it'll continue to do so, regardless of Windows 8. And I love that he's opening up the market for Linux, but let's face it, Linux still isn't quite there as an end user desktop system. And unless it is, why should people switch and start purchasing their games on Linux, when they still do their everyday stuff in Win and OSX.



This is a hen-and-egg-problem. No games for Linux are published, hence no market exists. And since no market exists, no games are published.

However, the Humble Bundles strongly suggest that there is in fact a market for Linux gaming, considering the Linux users consistently paid the most for the bundles[1], often significantly more than the Windows users and more than even OS X users usually perceived to readily pay a premium.

[1]: http://cheesetalks.twolofbees.com/humble/


And still the Linux ports on the Humble Bundle are buggy and painful to play (some examples here: https://bbs.archlinux.org/viewtopic.php?id=154932)


That makes it even more interesting, doesn't it? They are willing to pay for having something at all, even if it is somewhat bug-ridden or not quite as fast or not quite as perfect as it could be.

That should emphasise even more that it might be worth pouring additional resources into development. Whether it will be done is another question, steered by corporate politics, risk-assessment etc. etc.




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