They do, thing is the field of view is not accurate and not 3D, some simulators have a basic 3D rendering (they change the image at frame rate that it 'feels' 3D). So you need to rely on instruments to create a mind image of how high you are.
That actually happens not only in simulators: when you are used to land on wide runways, the next time you go land on a narrow one you would flare too low (and approach too low), specially at night.
That actually happens not only in simulators: when you are used to land on wide runways, the next time you go land on a narrow one you would flare too low (and approach too low), specially at night.
If interested, read this:
http://www.avweb.com/news/airman/182402-1.html