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It's the dvorak of git... Maybe more efficient but incompatible with everyone else and a very loud vocal minority.

You can find this pattern again and again. How many redditors say 120fps is essential for gaming or absolutely require a mechanical keyboard?

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Yeah I think that dvorak is a good example, too.

I don't get the mechanical keyboard one, though. I am fine with any keyboard, I just like my mechanical keyboard at home. Just like I am fine with any chair, but ideally I would have a chair I like at home.

120fps I have no experience with, but I would imagine it's closer to video quality. Once you're used to watching everything in 4K, probably it feels frustrating to watch a 1080p video. But when 4K did not exist, it was not a need. I actively try to not get used to 4K because I don't want to "create the need" for it :-).


> Just like I am fine with any chair, but ideally I would have a chair I like at home.

I love my Aeron chair. I've had it for fifteen years and it's still in great shape.

I used to have chronic back pain. Getting good ergonomics at home really put that to bed.


> 120fps I have no experience with, but I would imagine it's closer to video quality. Once you're used to watching everything in 4K, probably it feels frustrating to watch a 1080p video. But when 4K did not exist, it was not a need. I actively try to not get used to 4K because I don't want to "create the need" for it :-).

I suggest not worrying too much about that - been using a big 4K TV with lots of 4K movies for a long time now and SD content is still as watchable as ever.

For framerates, especially in an interactive context, this is what happens though in my experience. But it also really depends what happens on screen - more movement needs higher framerates to feel smooth.


It's totally compatible though, and that's a big selling point. I use jj and nobody else at my work uses it and that has never been an issue.

I think the "incompatible" was more in the dvorak sense, which I believe is that whenever you are on another computer, it most likely won't have dvorak.

For jujutsu, it's fine on your own computer, but you probably have to use git in the CI or on remote servers. And you probably started with git, so moving to jujutsu was an added effort (similar to dvorak).


>I think the "incompatible" was more in the dvorak sense, which I believe is that whenever you are on another computer, it most likely won't have dvorak.

That's not a problem, just switch to Qwerty when you use a different computer. For me at least, it's not hard at all to switch between Dvorak and Qwerty.


> For me at least, it's not hard at all to switch between Dvorak and Qwerty.

Sure, but you had to learn both. And what benefit did you get from learning Dvorak?

I feel the same with jujutsu: I have to learn it on top of git, and I don't see a lot of benefits from knowing it.


>And what benefit did you get from learning Dvorak?

More comfortable typing, less wrist strain, etc. It's just a better layout.


Yes - this puts it perfectly. I am a very fast typist - I can type ~156wpm in QWERTY. When I was a kid and learned about Dvorak, it was tempting - but I already typed so fast that learning another keyboard just seemed like it would cause "misfires" in my brain - and virtual keyboards are all QWERTY.

Same deal with jj vs. git. I've learned git. I've used it for 15 years. I'm proficient with it. I'm sure jj is better - but I'm not sure it's better enough to be worthwhile.


It doesn’t support submodules. So no, not totally compatible.

That's a feature, not a bug /s

Reminds me of how I started using Git when it was up and coming: It was the best Subversion client out there and no one knew I was using it!

I don't even like using "natural" keyboards despite the ergonomic advantage because it ruins my muscle memory when I'm on the (much more prevalent) "regular" keyboard.

Looks like the Perl of Git too. Those commands are wild compared to vanilla git.

> How many redditors say 120fps is essential for gaming or absolutely require a mechanical keyboard?

Those don't fit the others - they don't really require the user to adapt or are more complex in any way but are just nicer versions of the standard.


I mean let's not be hasty. Mechanical keyboards used to be just normal keyboards when computers were still computers.

That is a fair argument. I don't know why they dropped out of favour - price? Noise?

My guess would be price. Shoppers probably got more sensitive to the price of a keyboard as the price of computers dropped, and approximately none of them were choosing between two computer-bundles at the store with any regard for keyboard quality.

Most people and companies just use the keyboard that shipped with the computer. I don't think noise is as much of an issue as people make it out be.

Marketing made up this story about linear switches being for gamers. So now every mechanical keyboard needs to make unnecessary noise and offer extra resistance for harder bottom out or you're not a serious typist.

But that's not inherent to the keyboard. Linear switches are not any louder than cheapo office high-profile membrane.


I'm not a gamer these days, but from what I've seen, the gamers like a different type of keyswitch than regular typists. Normal typists like a clicky keyswitch where it clicks with very little travel, and has plenty of travel after this to avoid bottoming out. (so, Cherry blue)

Gamers want mechanical keyswitches with no click at all. (Cherry brown I think)


This is the marketing mythos I was talking about. The best typist keyboard is regular linear switch. Typing without bottom out is impossible. Clicking is just audio. Of course most mechanisms of producing clicking mean some degree of tactility (added resistance), but any tactility bump you have to overcome means you come out on the other side with more force which means harder bottom out. The way to reduce bottom out force is to not have any resistance, which is what linear switch is.

The most popular type of switch is brown because it's essentially a linear switch that is not marketed towards gamers. It's just sad.


Cherry browns are more like an average mechanical switch (and not in a bad way - they're a good middle ground if you use your keyboard for different things). Gaming oriented keyboards would use different ones.

I find the resistance to be a hindrance when typing. Fastest typing speed and comfort for me is my thinkpad keyboard which uses scissor switches with a very low profile - you need less effort per keystroke!

Right, that's why I recommend linear switches. But they're marketed as a gaming switch and they don't deserve this harmful reputation. They're simply the only non-stupid type of switch.

Low profile scissors are a compromise. They are tactile but it's for once functional as it compensates for the obvious lack of travel. The result is a mediocre but still above average experience. You can type fast on them but with more fatigue than high-profile linear.

Marketers want you to believe there's at least three different distinct switch types for different purposes because they want to sell you the same keyboard twice or thrice. But in reality there's linear and stupid. And some of them make unnecessary noise. Some of them make really sweet nostalgia noises like Alps switches but it's still a worse typing experience.


Both noise and resistance is something where mechanical keyboards can provide all desired options with the right switch choice. Gaming-oriented mechanical keyboards tend to have particularly low activation forces.

There really isn't any reason not to choose one except for price - and that's a fair consideration if you're fine with rubber domes or other alternatives.


Pretty much everybody who does work at the real office where I am has a mechanical keyboard by now.



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