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Apple, AMD , Intel, NVIDIA, ILM are companies who have contributed or continue to contribute to Blender development.


What did ILM work on? I'm looking but I can't find anything regarding them even using Blender at any point, nevermind contributing back to it.

Blender has seen more success than most open source art tools but it still seems to be relegated to individuals and small studios, while the ILMs of the world continue to be neck deep in commercial or bespoke tooling.


ILM contributed some changes to the color wheel. Frederico highlighted it during their SIGGRAPH sessions.


Pixar contributed OpenSubdiv and may have helped with integration?


Pixar also ships Renderman support for Blender https://rmanwiki-26.pixar.com/space/RFB26



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