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So now I can finally implement the most god-awful, ugly, cumbersome and unintuitive GUI methodology ever to face a large population of users into my own apps? This abomination that started the whole user-experience decline by making this kind of yuck the gold standard for apps today is finally open source?

Color me yellow.





I hope it has "load spam ads directly into the list the user was about to touch somehow the millisecond before they touch it using magical force field technology so they click the wrong thing every time" functionality. I've been missing that in my apps

Now offering 4 swipe directions!

With instant, subpixel precision!

It's a really wonky app. The main feature works fine, no issue. Their "Stories" section, I can't can navigate that at all, there a no hint to how it works, so I don't use it. Seems a little weird, given that this is where the ads are, why wouldn't Snapchat make that easier to use?

There's also views I can get into which I can't figure out how to leave, so I force close the app to get back.

I don't necessarily think that's a flaw of the framework, just how Snapchat designs their app.


Snap is the greatest innovator of user experiences in this generation. This is evidenced by the fact that literally every other social media app is just a hodgepodge copycat of sorts of what snap invented. For people who introduced themselves to tech with snap as one of their first apps, its the most intuitive thing ever.

When they first introduced video calls, schools had to close for a day.

Imagine then you come here and see someone calls it awful. Can't help but think its just an instance of "old man yelling at clouds".


> have userbase

> introduce feature

Phwoar, ground breaking UX design there!

> When they first introduced video calls, schools had to close for a day.

Which schools, where? Are they in the room with us now?

> For people who introduced themselves to tech with snap as one of their first apps, its the most intuitive thing ever

Point camera. Press button. Pick users.

Gotta try real hard to screw that one up, UI wise.


I suppose you're just salty they didnt make a linux app.

Don't take me argument as one against the point that it was massively popular and influential, en contraire, that's often the common factor in things I tend to dislike: the norm/ the mainstream.

It's mostly subjective when talking UI, and a lot plays in too regarding the lack of competive platforms with different UI's.


My point is that (I think) they became popular because of their UI and UX. They remagined how a small touch screen user experience could be most intuitive if you dont come with legacy mindset. For people used to keyboard and mice this might look weird but snap makes sense to the newer generation.

If all the other apps look similar its because they copied it. This is like calling Citizen Kane boring.


> For people who introduced themselves to tech with snap as one of their first apps, its the most intuitive thing ever

By definition, the first app someone uses will be from their POV the most intuitive app ever. It will also be the least intuitive app ever.


All valid points. Made me actually think about the likely first actions an alien or newborn would take with a 2025 touch screen device. Chomp. Chew. Swipe.

xD


God forbid someone try something different. The app isn’t really made for people that only know how to doom scroll.



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