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> Computers are deterministic machines. Everything that runs on a computer is deterministic. If that wasn’t the case, computers wouldn’t work.

GPU operations on floating point are generally not deterministic and are subject to the whims of the scheduler



If the state of the system is the same, the scheduler will execute the same way. Usually, the state of the system is different between runs. But yeah that’s why I qualified it with the hard, logically rigorous sense of the word.




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