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My apologies if I wasn’t clear enough. I was only intending to make a statistical statement that the number of erasures is of similar order to the number of transistors, not that every single transistor changes its state exactly once per cycle. Some don't change their state this cycle, others end up changing multiple times before settling. In fact, some are completely powered off! (Because you’re not using the built–in GPU right now, or you’re not doing AVX512 right now, etc, etc.)

Note also that discharging the internal capacitance of a transistor, and the heat generated by current through the transistor’s internal resistance, are both costs over and above the fundamental cost of erasing a bit. Transistors can be made more efficient by reducing those additional costs, but Landauer discovered that nothing can reduce the fundamental cost of erasing a bit.



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