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> coding part of game development was never really the bottleneck

Doesn't look exactly that to me. The author built a server, studied React, built a frontend, made the card game work.

Then, with most bits needed for a card game already in place, he asked Claude to alter the existing code to implement a different card game. Understandably, it took much shorter. But it would also take much shorter if a human engineer did the same.



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