> coding part of game development was never really the bottleneck
Doesn't look exactly that to me. The author built a server, studied React, built a frontend, made the card game work.
Then, with most bits needed for a card game already in place, he asked Claude to alter the existing code to implement a different card game. Understandably, it took much shorter. But it would also take much shorter if a human engineer did the same.
Doesn't look exactly that to me. The author built a server, studied React, built a frontend, made the card game work.
Then, with most bits needed for a card game already in place, he asked Claude to alter the existing code to implement a different card game. Understandably, it took much shorter. But it would also take much shorter if a human engineer did the same.