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>let me give you a few examples of what usually gets thrown out in a mobile first design:

Ah, but you aren't throwing them out. You're using a constrained UI to identify your MVP, then adding those very features in to the full web site where it makes sense. We're looking at the exact same behavior and using almost opposite language to describe it :)

>I honestly believe that having separate approaches will allow for better UX, time and cost permitting.

Fair enough.

>Commenting system - still yet to see a decent one that I would one on a mobile interface

On a side note, I passionately agree with this. I think there is a tremendous opportunity out there for anybody that can solve this problem elegantly. Group communication is a fundamental human behavior, and so much of it is happening via our mobile devices. There's a much better mousetrap to be built here.



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