Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

But in gaming, real time means something different: https://en.wikipedia.org/wiki/Timekeeping_in_games#Real-time

Context matters.



In game development we still care about the distinction between soft and hard realtime. Almost all games are soft realtime, even if the gameplay itself is turned based as we're processing user input, updating UI, animating things and so on.


A lot of gameplay elements are firm realtime in practice, not unlike something like video decoding.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: