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iTunes / Steam vs piracy is relevant here.

Most people want something that works well in the ways they care about.

People turned to piracy because it was a superior experience to the then-distribution-models.

Then, the majority of people didn't care that iTunes / Steam cost money and had DRM, because it provided a superior experience to piracy.

People want an outcome, easily, reliably: they don't care about the method of getting that outcome.



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