I have watched recordings of your recent representation and decided to finally give it a try last week. My goal is to create some interactive network visualizations - like letting you click/box select nodes and edges to highlight subgraphs which sounds possible with the callbacks and selectors.
Haven't had the time to get very far yet, but will gladly contribute an example once I figure something out. Some of the ideas I want to eventually get to is to render shadertoys(interactively?) into a fpl subplot (haven't looked at the code at all, but might be doable), eventually run those interactively in the browser and do the network layout on the GPU with compute shaders (out of scope for fpl).
Hi! I've seen some of your work on wgpu-py! Definitely let us know if you need help or have ideas, if you're on the main branch we recently merged a PR that allows events to be bidirectional.
Haven't had the time to get very far yet, but will gladly contribute an example once I figure something out. Some of the ideas I want to eventually get to is to render shadertoys(interactively?) into a fpl subplot (haven't looked at the code at all, but might be doable), eventually run those interactively in the browser and do the network layout on the GPU with compute shaders (out of scope for fpl).