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Sublogic didn't just make a flight simulator, they also made a fun pinball simulator:

https://archive.org/details/wozaday_Night_Mission_Pinball



I lost so much time to that game. It let you design your own tables and I made all kinds of Rube Goldberg setups.


That sounds like it might have been Bill Budge’s Pinball Construction Set:

https://archive.org/details/a2_asimov_pinball_construction_s...

Bill kindly shared the source code on GitHub:

https://github.com/billbudge/PCS_AppleII

This was discussed on HN way back in 2013:

https://news.ycombinator.com/item?id=5208613


Yes, and before PCS Budge made "Raster Blaster" a standalone pinball game for the Apple II. https://en.wikipedia.org/wiki/Raster_Blaster

"Night Mission Pinball" wasn't created by Budge but rather Bruce Artwick, the same guy who created the Sublogic Flight Simulator (and early versions of the Microsoft Flight Simulator which descended from it).

https://en.wikipedia.org/wiki/Night_Mission_Pinball


Bill Budge was featured on the cover of K Power magazine in 1984: https://archive.org/details/k-power-magazine-05


Oh, wow, I bet you’re right! I thought it was part of Night Mission but now that you mention it…


That's great: I pinball machine is an interactive Rube Goldberg Machine.


Night Mission was great. It felt so different from other Apple II games. I can't quite put my finger on it, but there was something about it that felt like a real arcade game in a way other programs (and certainly other pinball simulators) didn't.




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