Hashtables have collisions because they don't use all bits of hash, they calculate index=hash%capacity. It doesn't matter, how you calculate the hash, if you have only a few places to insert an item, they will collide.
Right, but the problem they were describing was storing the "hash" in a hash table, not storing the item using a hash. For that, it absolutely matters, and the fact that it was a 128-bit hash IMO isn't good enough because the hash function itself likely sucks.