Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
ginsider_oaks
on Dec 21, 2024
|
parent
|
context
|
favorite
| on:
Boardgame.io: an engine for creating turn-based ga...
I remember someone making a card game GALGA [1] in Haskell and compiling a high-level "rules" DSL to a low-level "animation" DSL and "primitive" DSL for handling animations and state changes respectively.
[1]
https://roganmurley.com/2021/12/11/free-monads.html
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
[1] https://roganmurley.com/2021/12/11/free-monads.html