I learned about 3D Gaussian Splatting from the research team at work just 2 weeks ago, and they demoed some incredible use cases. This tech will definitely become mainstream in camera technologies.
Having some sort of fast camera view position and orientation computation with colmap + initial point prediction + gaussian splatting for 5 minutes + cloudcompare normal estimation and 3d recon wields some incredible results.
Much better than nerf in my experience. There's however a need to clean the point cloud yourself and stuff like that.