> Zig doesn't provide any rationale for why it picked UB rather than wrapping
There's no need to provide a rationale because it's obvious, from a performance POV:
1) (a) UB on overflow > (b)wrapping on overflow
2) (b)wrapping on overflow > (c)trap on overflow.
So when you create a language you have to pick a default behaviour, Zig allow both (a) xor (c) with ReleaseFast and ReleaseSafe..
(1) is because this allows the compiler to do "better" optimisations, which unfortunately can create lots of pain for you if your code has a bug.
(2) is because these f.. CPU designers don't provide an 'add_trap_on_overflow' instruction so at the very least the overflow check instruction degrades the instruction cache utilisation.
Alas no, you've written a greater than sign but you'll find in reality it's often only the same. But you've significantly weakened the language, so you just made the language worse and you need to identify what you got for this price.
On the one hand, since you didn't promise wrapping in some cases you'll astonish your programmers when you don't provide it but that's what they expected, on the other since can't always get better performance you'll sometimes disappoint them by not going any faster despite not promising wrapping.
This might all be worth it if in the usual case you were much faster, but, in practice that's not what we see.
One can reasonably argue that the only reason why people expect wraparound is because it was the default in C, not because it actually makes sense. If the code actually depends on wraparound to produce the correct result, making that explicit in the operators, as Zig does, is surely a better choice, not the least because it gives people reading the code a clear indication that they should be paying attention to that. OTOH most code out there in the wild treats it more as a "never gonna happen" situation and doesn't deal with it at all, which isn't really made any worse with full-fledged UB.
Integer wrapping on overflow is not just a C thing, it happens at the hardware level as part of ALU instructions. It's actually kind of difficult to come up with a different behaviour that makes sense. Saturating arithmetic requires additional transistors.
It happens on hardware level for a single opcode, sure, but a 1:1 mapping between such an opcode and arithmetic operators in a high-level PL isn't a given, especially in presence of advanced optimizations.
In any case, PLs don't have to blindly follow what the hardware does as the default. Many early PLs did checked arithmetic by default. Conversely, many instruction sets from that era have specific opcodes to facilitate overflow checking.
The reason why we got it in C specifically is because of its "high-level PDP assembly" origins.
It’s worth pointing out that Zig also just straight up gives you wrapping and saturating adds with ‘+%’ and ‘+|’ operations and same for other arithmetic operations.
There's no need to provide a rationale because it's obvious, from a performance POV:
1) (a) UB on overflow > (b)wrapping on overflow
2) (b)wrapping on overflow > (c)trap on overflow.
So when you create a language you have to pick a default behaviour, Zig allow both (a) xor (c) with ReleaseFast and ReleaseSafe..
(1) is because this allows the compiler to do "better" optimisations, which unfortunately can create lots of pain for you if your code has a bug.
(2) is because these f.. CPU designers don't provide an 'add_trap_on_overflow' instruction so at the very least the overflow check instruction degrades the instruction cache utilisation.