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My personal favorite is Dead Cells, of course :)

The lead dev uses a skeleton project with the Heaps framework for all his games: https://github.com/deepnight/gameBase

And he also created a very comprehensive series of tutorials for beginners: https://deepnight.net/category/haxe/

I've been meaning to deep dive into it as it looks super fun, but things like laziness get in the way...



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