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Building a mobile app. Do it step by step. Literally. There are 3 reasons. (marisantons.com)
30 points by dzedajs on May 26, 2012 | hide | past | favorite | 6 comments


There is very little that annoys me more than mobile applications, or worse mobile versions of a website, which are feature crippled. I'm sure it can't only be me who finds this completely infuriating.

A simple example is not being able to delete a comment on Facebook when you have second thoughts or need to correct an typo / autocorrect disaster.


If you're wondering, I found out you can delete comments on facebook for iPhone. Just slide left on the comment, then click the remove button.


I agree with this article, but nothing said here is really new insight, nor does any of it apply specifically to mobile. This is basically similar to loads of other articles written about iterating good software with the catchphrase "mobile apps" slapped on to it despite the fact that this same advice applies equally to web apps, desktop apps, etc.


Yeah, I guess you're right. I just write about stuff that catches my eye in my day to day work. Lately I've seen so many apps from bussinesses that are just terrible, that I decided to write about this. Sorry about wasting your time.


I appreciate it. Too often the simplest aphorisms are the ones we forget first. The Art of War is a classic book that offers mostly simple and intuitive advice, yet is popular because that advice stands the test of time and is too often forgotten by people who need it.


And not just software, starting with the basics and working outward is a good way of getting any project done. It should be common knowledge but somehow it isn't.




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