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Don't worry, it's completely open source! Miracode is a fork of my other font "Monocraft" which is under the GPL. As such, Miracode is also GPL, and the font files themselves are under the OFL. Since it's a fork, there are a few extra files that are not actually executed which may be why you aren't seeing the algorithm. Check miracode.py for the script that generates the font! No promises that it'd work on other fonts though, the "algorithm" was made over a weekend and as such could definitely use some optimization. On the bright side, I did include a unit testing system which might help others convert fonts in the future.


Awesome, thanks. I'm only versed in JS and Lua and all of my pixel fonts are basically glyphs on a big sprite sheet of 32x32 pixel grid cells. How difficult would it be for me to simply patch what you've started to work off something simple like bitmap data to export a TTF of converted vector data?




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