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That's really fascinating information, thanks! Who's a "serious game developer"? I'd think that things like Angry Birds and Bubble Bobble would work just about as well in Jython as in C++, but I guess they're not "serious"?


Angry Birds uses C++ and Lua. Haven't looked at Bubble Bobble.

Not saying you COULDN'T write games in other languages. MineCraft is written in Java, for instance. But my statement still predominantly holds true: Most serious game developers use C++, and many use Lua.

For some definitions of serious, anyway. I guess I mean "ones that have been doing it for any length of time professionally." Or maybe I just mean "almost every one I know." Something like that anyway.




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