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I've used Wings3D to do static meshes for over five years. It's very, very, very good at the type of modeling that it does--and miserable for anything else.

But for UV pelt mapping, for box modeling, for those sorts of tasks? It shines like a diamond.

It's got probably the most minimal interface I've ever seen on a modeling program and, despite a few oddities, probably the most discoverable/fastest.



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