I've used Wings3D to do static meshes for over five years. It's very, very, very good at the type of modeling that it does--and miserable for anything else.
But for UV pelt mapping, for box modeling, for those sorts of tasks? It shines like a diamond.
It's got probably the most minimal interface I've ever seen on a modeling program and, despite a few oddities, probably the most discoverable/fastest.
But for UV pelt mapping, for box modeling, for those sorts of tasks? It shines like a diamond.
It's got probably the most minimal interface I've ever seen on a modeling program and, despite a few oddities, probably the most discoverable/fastest.