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Yes, Record3D is an option. The problem with it, you’ll never get large scale data in the format recorded by a custom app. If you use some standard app and format that is used by general public, there is a bit higher chance. For the iPhone with the depth sensor cinematic format from the standard camera app seem to contain depth/RGB/traj. Maybe a candidate format. Also it’s much easier to operate standard camera app.

In a longer term the stick is likely not needed too. Ideally you’d want a human demonstrating with regular human tool, like pliers to generalize.

This is a particular mount that I’ve used. https://www.amazon.com/Starboosa-Smartphone-Microscope-Unive...

It’s pretty solid, but it doesn’t open completely, so you need to disassemble and reassemble the stick to put it on (which is not that difficult).



> For the iPhone with the depth sensor cinematic format from the standard camera app seem to contain depth/RGB/traj. Maybe a candidate format. Also it’s much easier to operate standard camera app.

I agree with you there. My impression was that the cinematic format is closed, unlike .r3d which is a bunch of open format files in a .zip. Do you know whether Apple has published the specs for the cinematic video format anywhere, or if there are there good libraries for handling it?




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