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> Loot boxes in CS and TF2

It's apples and oranges.

It's worth pointing out that this is for cosmetics. The largescale lootbox outcries have been exclusively about gameplay advantages. Games that only provide cosmetics are usually praised for being fair. For example, Overwatch also has lootboxes - but for cosmetics only - and nobody gives a damn.

And then there's cards, which you earn for free, and can sell for a wallet balance in order to buy games.

> keep kids gambling

I don't believe this is their goal, even though they certainly aren't doing enough to prevent it.



Overwatch *had lootboxes. Now it has a BattlePass you buy, new heros are locked behind buying the BattlePass or grinding the first ~40 levels to get it for free, and also premium cosemtics in a FOMO-style "today's deals" daily rotation store. No lootboxes. I miss OW lootboxes. I'm not a gambler but the surprise/novelty was fun, and once I had most cosemtics I wanted I could also just collect them which was satisfying. I had >500 and double digits of every seasonal loot box at the end of OW1.


Actually they changed the unlock system, you have to win 10 games as the role the locked hero is in to unlock them now. At least that's what I had to do, might be cause I had OW1 since the early days and played a lot of it.


Blizzard had the worst luck. Their loot boxes were fair and most reasonable, but because they also looked so visually appealing, they were used in the thumbnail and header of every major article describing the horrors of loot boxes in general.


Las Vegas had the worst luck. Their casinos were fair and most reasonable, but because they also looked so visually appealing, they were used in the thumbnail and header of every major article describing the horrors of gambling in general.


Honestly I found it crazy that out of all the lootbox systems that existed, Overwatch got the brunt of the outrage. CS to this day has a much more predatory and in pretty much every way worse lootbox system than OW ever did. I don't think I spent a single cent on that game (other than the 40EUR or whatever it was to buy it) and I unlocked most of the things for my main champs through the natural lootbox drops.

It was such a neutral system and I literally never felt any type of FOMO or pressure to buy lootboxes, which can't be said for other games with similar systems.


Not true, the outcries are about the gambling aspect, be it cosmetic or not. When you can buy cosmetics directly (or convert real money to game money) the general consensus is that it’s fine, you know exactly what you get, with loot boxes you don’t (and they are always filled primarily with junk nobody wants to stack the odds against you) Overwatch was more or less the worst possible implementation of cosmetic loot boxes and it’s great that they’re actually gone.


Orange box :D




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