I don't like it, but I kind of don't blame them because it's, frankly, a rational act.
Everyone vies for control/power. Once you have control, you can exert pressure to get more from less (this is essentially what "bullying" is). There's nothing (but any laws set up to counteract this) stopping you, so you do it, because relative to you, there's only upside. Can you really blame these entities for taking advantage?
Literally, the thing we all want more of (success and control), will turn us into bullies. Veeeeery few people, or companies, get to that point and then continue to "play fair", at least completely. So we set up the system with rules we think will limit this, but it's not perfect, so rules get exploited.
In games (which are systems and sets of rules), one of the most fun things is to discover an "exploit". Sometimes this comes from a developer oversight, sometimes this comes from rule complexity leading to unexpected states, sometimes from bugs. I remember figuring out how to get an extra enchant on a weapon in Neverwinter Nights (I somehow got 1 past the supposed limit) and how fun that felt. But there was no cost to other people in doing this. (At worst, if I found too many exploits, the game would stop being fun due to not being challenging, and I would just "cheese" through it.)
Amazon is a bully that is cheesing its way through the rules, at some unknown but probably large success cost to many other people vying for the same control. Perhaps it's time to dismantle the bully dominating the schoolyard lunches.
Everyone vies for control/power. Once you have control, you can exert pressure to get more from less (this is essentially what "bullying" is). There's nothing (but any laws set up to counteract this) stopping you, so you do it, because relative to you, there's only upside. Can you really blame these entities for taking advantage?
Literally, the thing we all want more of (success and control), will turn us into bullies. Veeeeery few people, or companies, get to that point and then continue to "play fair", at least completely. So we set up the system with rules we think will limit this, but it's not perfect, so rules get exploited.
In games (which are systems and sets of rules), one of the most fun things is to discover an "exploit". Sometimes this comes from a developer oversight, sometimes this comes from rule complexity leading to unexpected states, sometimes from bugs. I remember figuring out how to get an extra enchant on a weapon in Neverwinter Nights (I somehow got 1 past the supposed limit) and how fun that felt. But there was no cost to other people in doing this. (At worst, if I found too many exploits, the game would stop being fun due to not being challenging, and I would just "cheese" through it.)
Amazon is a bully that is cheesing its way through the rules, at some unknown but probably large success cost to many other people vying for the same control. Perhaps it's time to dismantle the bully dominating the schoolyard lunches.