Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> to the worse impulses

In my experience, making stuff that provides no intrinsic value like video games, only value of meaning, my games have only gotten better by catering to those impulses, which are really not that negative or stupid.

Really, who needs tutorials? Why make stuff that needs a tutorial? You can have complex games without tutorials and FTUEs. You don't need so much UI. It's not about scrolling so much as it is that so many apps obscure, rather than transmit, anything meaningful, through really obnoxious UI.

This argument is the Malcolm Gladwell 140 character tweet complaint not being enough to have a deep conversation. Easy for him to say, he's got his!



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: