> Also managing to have everyone on the same patch for $GAME could waste hours.
This one hits close to home.
IIRC, in some games it was not even that obvious that someone had a different version (e.g. maybe they just wouldn't be able to see the server in the list), which made everything take even more time.
That just reminded me that circa 2010 I created a Google Sheet with a list of all the games we used to play, which patches to download and from where. By that time it was getting quite hard to find some patches to older games.
This one hits close to home.
IIRC, in some games it was not even that obvious that someone had a different version (e.g. maybe they just wouldn't be able to see the server in the list), which made everything take even more time.
That just reminded me that circa 2010 I created a Google Sheet with a list of all the games we used to play, which patches to download and from where. By that time it was getting quite hard to find some patches to older games.