> You need people who care and know what they are doing and let them do what they love.
That includes Pillars of Eternity, and the other games I mentioned. They made great games but they just weren't that popular. I agree in general about checkbox thinking.
Nit: POE _is_ a success story (bootstrapped by a Kickstarter, proved that people still buy isometric CRPGs) but I get your point. Personally I grew up playing games and DnD campaigns in the Forgotten Realms setting and am thrilled to see it with modern graphics
That includes Pillars of Eternity, and the other games I mentioned. They made great games but they just weren't that popular. I agree in general about checkbox thinking.