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> I'm glad they decided to make it turn based vs the real time with pause

Nothing else will ever give me the satisfaction of pausing the game, fully assessing the situation, giving a string of commands to all my characters, then unpausing and watching the whole thing play out perfectly (or fail spectacularly).

EDIT: also, the shock of first time seeing Time Stop.



Should you try frozen synapse if you've never played that, extremely satisfying planning based combat


> also, the shock of first time seeing Time Stop.

Speak with Dead is also awesome.




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