Elite on the C64 did not have filled polygons. It had hidden line removal. Still impressive.
Funny part about Elite is that they supposedly limited the number of galaxies to maintain the illusion that it was manually created instead of built at runtime using a pseudo random number generator with a preselected seed.
Funny part about Elite is that they supposedly limited the number of galaxies to maintain the illusion that it was manually created instead of built at runtime using a pseudo random number generator with a preselected seed.