Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Normal maps don't automatically scale with LOD as all as neither a nearest nor a bilinear filter produce correct results.

See e.g. one of Valve's VR rendering presentations: https://media.steampowered.com/apps/valve/2015/Alex_Vlachos_...



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: