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ReactiveJelly
on March 17, 2023
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The model for coins in Super Mario Odyssey is simp...
The high-poly model might have looked okay with a blurrier texture, though.
It's hard to say without realistic benchmarks on Wii and Switch hardware.
MetaWhirledPeas
on March 17, 2023
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Isn't texture performance mostly a function of RAM though? Don't polygons require more CPU/GPU horsepower?
Aeolun
on March 17, 2023
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Only because current GPU’s have whole banks of processors specifically for texture processing, while you have only a single CPU in your machine. The equation might change a bit if you don’t have all those extra units.
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It's hard to say without realistic benchmarks on Wii and Switch hardware.