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I mean the open world design philosophy in Elden Ring is not too dissimilar to Morrowind's and it was a massive hit. What really needs updating is the combat system, it wasn't great when the game came out and it aged horribly.


I haven't played Morrowind, but Elden Ring has both map markers and fast travel.


Morrowind is similar, with map markers for major landmarks and diegetic fast travel, but still requiring the player to explore and orient to find quest objectives.




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