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Pay is just part of this issue. I've seen places that paid peanuts, but treated people really well in other ways or had a mission that was particularly compelling or noble. They managed to retain folks surprisingly well.

The bigger issue is the place sounds like it is run like a feudal estate. Take the 1:1 people:system ratio. So say I "own" system X, the system is troubled for various reasons and I fix the thing.

What happens next?

My guess is that you are going to be stuck with "maintaining" this system until the end of time, just like the overachievers over in the RPG group. Or, you may get lucky and get laid off, because those 2% annual raises have made you the highest paid Java programmer.



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