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The selling point of Rust is that it hides complexity from you and gives you "safe" memory management. That comes at a price.


Rust doesn’t hide complexity. It forces you to acknowledge it and handle it.

Rust largely won’t let you write the wrong thing, but you have to fully understand the nuts and bolts to know what it will let you do.


No, the selling point of Rust is that it exposes the full complexity of systems while providing safe memory management. Being able to dereference a null pointer without a clear override isn't complexity, it's just bad language design.




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