Fibonacci story pointing is good, at least in my opinion.
It removes a lot of the granularity of pointing, and forces the larger points to grow very fast. You still have some nuance between 2, 3, and 5 pointers, but once you start getting past that the numbers jump to 8, 13, 21, very fast. You don't need to spend time with your team debating whether something is a 5, 6, 7, or 8 pointer, it's closer to a 5, or its closer to an 8, if it's higher than an 8 it jumps up to 13. Less time spent circling around an exact number and quicker to get to a "is big" "is medium" "is small" "is trivial" decision.
It removes a lot of the granularity of pointing, and forces the larger points to grow very fast. You still have some nuance between 2, 3, and 5 pointers, but once you start getting past that the numbers jump to 8, 13, 21, very fast. You don't need to spend time with your team debating whether something is a 5, 6, 7, or 8 pointer, it's closer to a 5, or its closer to an 8, if it's higher than an 8 it jumps up to 13. Less time spent circling around an exact number and quicker to get to a "is big" "is medium" "is small" "is trivial" decision.