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But again, not only is that trustful (after all, the "moonlight sword" name, image, etc, are subject to copyright and trademark) if From decides to allow that they can just open an API.


“Is thing in wallet” strikes me as much easier to implement then n^2 api integrations across companies. It’d be easier to do the api method via drm platforms like steam at the cost of lock-in to those platforms; cross pc/console access to any item would be far from guaranteed. Outsourcing all of that logic to a centralized (ex google blockchain) or decentralized blockchain and wallet just seems like a more scalable (num of actors not tps) approach with a low barrier for entry for each individual actor.

Your comment about “trust” has little to do with the technology. It’s a cross between legal gray areas (which would need to be solved/accepted if this becomes the norm) and dogma surrounding web3. I tend to agree that this isn’t likely to happen unless from software essentially abandoned their ip for some reason. But if that happened, it’d be a cool way for the legacy to live in future games in a way that pays homage to the original creators. It’s a use case that makes much more sense then just copying a random gun from one game to another because there are years of history in the item.


> Outsourcing all of that logic to a centralized (ex google blockchain) or decentralized blockchain and wallet just seems like a more scalable (num of actors not tps) approach with a low barrier for entry for each individual actor.

I do think for this to make sense you'd have to have, you know, one blockchain everyone used otherwise you still have the "10 app stores" problem, no?




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