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I played it twice. Once I knew what to do it was pretty easy. Some things seemed like dead ends with no purpose. For example I launched only one probe to win.

Very interesting in a way it display the concept of rogue wasy AI can select for best strategies to reach its goal, but the gameplay wasn't that polished.



You could win with one probe, but that’s not “optimal” if you’re trying to get your time down.

Game design seemed pretty solid to me, for what it is. The game is basically trying to reverse engineer a spreadsheet, but it seems like a well thought out spreadsheet.




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