I'd argue against Twitch since these are more consumer-supplier. If anything, that'd prove the point of having only the primary speaker be visible while the remainder stays largely quiet or asks questions Q&A style.
On the flipside I could argue the situation is more akin to playing a multiplayer game over VC, at least for meetings that aren't "let's stare at cameras for (half) an hour". Your virtual space is limited, so audio becomes a more favorable channel and cues on the visual side need to be a lot stronger than wishy-washy human cues to be effective (e.g. explosive sticker emotes, popup text).
I'm sure anyone who has an idea can compare this scenario to your average "look at my screen" video call.
It is obnoxious that management wants video calls, when an incredible amount of business was happily done over the phone. And in person is definitely the least necessary, just a relic of an older time.
On the flipside I could argue the situation is more akin to playing a multiplayer game over VC, at least for meetings that aren't "let's stare at cameras for (half) an hour". Your virtual space is limited, so audio becomes a more favorable channel and cues on the visual side need to be a lot stronger than wishy-washy human cues to be effective (e.g. explosive sticker emotes, popup text).
I'm sure anyone who has an idea can compare this scenario to your average "look at my screen" video call.